Life Like guides
Life Like looks simple — you're born into a random life, you make a handful of choices, you find out how it turned out. But under the two-minute run there's a real system: six stats, eight eras with different life expectancies, starting families that range from destitute to old-money dynasty, ten born gifts, and a scoring model that decides whether your life was one for the ages or a hard road. These guides explain how all of it actually works, so you can read your results and stack the odds on your next run.
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A beginner's guide to Life Like
Your first few lives, what actually moves the score, and the mindset that gets you a good run instead of a hard road.
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The six stats, explained
Looks, Smarts, Health, Wealth, Happiness, and Social — what each one does during a life and how it feeds your final grade.
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Every era, ranked by life expectancy
From 45-year lifespans in Antiquity to 120 years in the far future — what each of the eight eras does to your run.
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Your starting hand: place and family
Where you're born and what you're born into, from a gold-rush boomtown to an old-money dynasty, and why the rich hand isn't always the winning one.
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Which born gift should you pick?
You choose one of three gifts at birth — the only thing about your starting life you control. Here's what each of the ten does.
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How lives are scored, graded, and titled
The grade thresholds from S down to F, how the score is built, and where the rare titles like The Punchline come from.